Every buy is an orb.
Two orbs touch, they fuse.
Launch a coin and it gets its own jar. Each buy of 0.1 SOL or more drops an orb in; two orbs of the same level that touch become the next one. Climb 20 levels in the world you pick.
Three steps, one jar
Your coin gets a jar
Name it, pick a theme, draw the picture with AI. One transaction creates the pump.fun coin and your initial buy.
Every buy drops an orb
Each buy of 0.1 SOL or more, read on-chain, falls into the jar a few seconds later. Buys made together fall together.
Two touch, they fuse
Same-level orbs that touch become the next level. The jar grows at every level cleared, up to level 20.
Pick a world
Every theme is a ladder of 20 real images. Choose it at launch; it is your coin's identity.
Latest coins
20 levels · Gems
An orb of level k is two orbs of level k−1 that touched, so it holds at least 2k−1 buys. Orbs that never meet stay apart.
LVL 01Sand Grain≥ 1 buys
LVL 02Pebble≥ 2 buys
LVL 03Quartz≥ 4 buys
LVL 04Amethyst≥ 8 buys
LVL 05Citrine≥ 16 buys
LVL 06Topaz≥ 32 buys
LVL 07Garnet≥ 64 buys
LVL 08Jade≥ 128 buys
LVL 09Opal≥ 256 buys
LVL 10Turquoise≥ 512 buys
LVL 11Aquamarine≥ 1,024 buys
LVL 12Lapis≥ 2,048 buys
LVL 13Pearl≥ 4,096 buys
LVL 14Emerald≥ 8,192 buys
LVL 15Sapphire≥ 16,384 buys
LVL 16Ruby≥ 32,768 buys
LVL 17Alexandrite≥ 65,536 buys
LVL 18Black Opal≥ 131,072 buys
LVL 19Diamond≥ 262,144 buys
LVL 20Philosopher's Stone≥ 524,288 buys
Full table: buys, volume, jar area
| Level | Orb | Min. buys | Min. volume | Jar area | Aura | |
|---|---|---|---|---|---|---|
| LVL 01 | Sand Grain | 1 | ≥ 0.1 SOL | ×1 | A speck of light | |
| LVL 02 | Pebble | 2 | ≥ 0.2 SOL | ×1 | A river polish | |
| LVL 03 | Quartz | 4 | ≥ 0.4 SOL | ×1 | Clear facets | |
| LVL 04 | Amethyst | 8 | ≥ 0.8 SOL | ×1 | Violet depths | |
| LVL 05 | Citrine | 16 | ≥ 1.6 SOL | ×2 | Honey light | |
| LVL 06 | Topaz | 32 | ≥ 3.2 SOL | ×4 | Sky clarity | |
| LVL 07 | Garnet | 64 | ≥ 6.4 SOL | ×8 | A wine glow | |
| LVL 08 | Jade | 128 | ≥ 12.8 SOL | ×16 | A soft sheen | |
| LVL 09 | Opal | 256 | ≥ 25.6 SOL | ×32 | Play of colors | |
| LVL 10 | Turquoise | 512 | ≥ 51.2 SOL | ×64 | A webbed matrix | |
| LVL 11 | Aquamarine | 1,024 | ≥ 102.4 SOL | ×128 | Sea clarity | |
| LVL 12 | Lapis | 2,048 | ≥ 204.8 SOL | ×256 | Golden flecks | |
| LVL 13 | Pearl | 4,096 | ≥ 409.6 SOL | ×512 | A lustrous nacre | |
| LVL 14 | Emerald | 8,192 | ≥ 819.2 SOL | ×1024 | A deep green fire | |
| LVL 15 | Sapphire | 16,384 | ≥ 1,638.4 SOL | ×2048 | Royal blue fire | |
| LVL 16 | Ruby | 32,768 | ≥ 3,276.8 SOL | ×4096 | A red fire | |
| LVL 17 | Alexandrite | 65,536 | ≥ 6,553.6 SOL | ×8192 | A color shift | |
| LVL 18 | Black Opal | 131,072 | ≥ 13,107.2 SOL | ×16384 | Fire in the dark | |
| LVL 19 | Diamond | 262,144 | ≥ 26,214.4 SOL | ×32768 | Pure brilliance | |
| LVL 20 | Philosopher's Stone | 524,288 | ≥ 52,428.8 SOL | ×65536 | An alchemical glow |
Split once, locked forever
The launcher is the coin's creator and makes the first buy. In the same transaction, pump.fun's fee sharing is set and can never be changed again.
- Verifiable on-chain. The split lives in pump.fun's fee-sharing account, anyone can read it.
- Nobody can redirect it. Not the creator, not Orbs: the first update locks it for good.
- Website = the jar. Every coin's website is its jar page on Orbs, X link optional.
Questions
What is Orbs?
A Solana launchpad on pump.fun where every coin gets its own jar. Each buy of 0.1 SOL or more drops an orb into it, and two orbs of the same level that touch fuse into the next level, up to level 20.
When does an orb appear after a buy?
Usually 2 to 10 seconds: Solana confirms the buy, Orbs reads the chain every 5 seconds and the jar page checks for new orbs every 3 seconds.
Does a bigger buy drop a bigger orb?
No. One buy of 0.1 SOL or more is one orb, whatever its size. Smaller buys show in the jar's history with a red cross.
How are creator fees split?
70 % to the main token wallet and 30 % to the coin's creator, set in pump.fun's fee sharing in the launch transaction.
Can the fee split be changed later?
No. pump.fun locks the split at its first update, which happens at launch. Nobody, not the creator and not Orbs, can redirect the fees afterwards.
Is every viewer's jar the same?
Yes. The physics is replayed exactly the same on the server and in every browser, so everyone sees the same orbs at the same level.